Death and respawn
A friend can die like a player. It is the same friend when it comes back: same name, personality and memories.
When a friend dies
Section titled “When a friend dies”- Its items drop once, where it died, like a player’s.
- It comes back about 10 seconds later at its home. The mod tells you: “Pip will be back at home in 10 seconds.” and then “Pip is back at home.”
- It comes back empty-handed. It doesn’t get new equipment; its old items are wherever they dropped.
- There is only ever one of it. A friend is never duplicated by dying, saving, logging out or a restart.
Going back to collect its dropped items by itself is planned, not built yet (see the Roadmap).
Where it comes back
Section titled “Where it comes back”A friend respawns at its home: a bed or a spot you set with Home here or “this is your home” (see Orders). With no home, it comes back at world spawn. It comes back in its home’s dimension.
If home isn’t safe to stand in, the mod says “Pip can’t find a safe spot at home to come back. Trying again in a moment.”
If you are in another dimension when it comes back, it waits at home and tells you: “I’m back at home. I’ll wait here until you come back.” Friends can’t travel through portals yet.
Hunger
Section titled “Hunger”Friends get hungry like players and eat their own food. They can’t fetch food for themselves yet, so a hungry friend asks you: “I’m getting really hungry. Do you have any food for me?” Hand food to it, or drop some for it. Hunger never kills a friend: starving stops at low health.
If the server stops unexpectedly
Section titled “If the server stops unexpectedly”If the server stops unexpectedly, a friend’s body can occasionally be lost. The friend then comes back at home, empty-handed, and the mod says so: “Pip’s body was lost when the server stopped unexpectedly. They will come back at home, empty-handed.” When the friend’s items can be put back, it says “Pip’s items were put back after the server stopped unexpectedly.”